Clear linking rules are abided to meet reference reputability standards. Only authoritative sources like academic associations or journals are used for research references while creating the content. If there's a disagreement of interest behind a referenced study, the reader must always be informed. The popularity of Bitcoin is rising as more and more people are learning about it. However, it is still difficult to understand some ideas related to Bitcoin — Bitcoin mining is definitely one of them. What is Bitcoin mining? How does Bitcoin mining work?
He can sometimes come across as demanding, and talks in what others believe are metaphors in fact this is the way Ioketa think , but overall he knows better than most UNO leaders in some cases. He is often a mentor to the others. Tuolog is an incredible Essence 'magician', being better than most 3d mortals at Chronoscopic , Psionic energy and Elemental energy , with the exception of some Ioketa military leaders and several Krassio , such as The Valader.
It must also be noted that his entire race are all incredible essence users, and he has been a guru for many Ioketa and non-Ioketa. He is a great user of nature, with the ability to summon wildlife as an army, as well as even bend plants to his will. With Chronoscopic, he can also bend time to how he wishes.
As a warrior, he also uses nature to help win battles, as well as Chronoscopic and Psionic energies. I only see you doing well in your future. They are ill, they must be helped. This wiki. This wiki All wikis. Sign In Don't have an account? Start a Wiki. Unified Nation of Ottzello. Categories :. Cancel Save. RDF feed. Universal Conquest Wiki. FandomShop Newsletter GalaxyQuest. Now reformed as the Union Republic of Ottzello. Bold indicates major members, Italics indicates UNO's version of other races.
Military associates. Tralkikianoe major race. Note that aside from 'Main military lineup', most pages are on things which are unused. Ground military lineup. Da Loron Warz. Kralgon AI Weapons. Ottzelloan Grox. Vyronicia Fleet. Must-see pages. C9US Developments. Life and Architecture. Kralgon Technology. Other religions. Da Loron Godz.
Vyro'Narza philosophy. Perils of Ottzello saga. Conflicts of Borealis saga. Great Cyrannus War. Coming of the Singularity Opposition. The Ottzelloan Kraw are aggressive, cold and nasty people, who can switch from sly to openly aggressive in seconds.
This is due to their experiences, and the fact that they are often more associated with the criminial underworld. The Ottzelloan Kraw are cunning, aggressive and very self-concerned, but are also watchful and suspicious of others, and can be paranoid at times. For these reasons, the Ottzelloan Kraw are infamous in the Kraw Galaxy. The Ottzelloan Kraw, being Chronoscopic beings, have the general powers of Chronoscopic, but besides this, have no special abilities.
They are strong, sly, cunning and brutal, but are also good at hiding; of all the criminal races in Ottzello, the Kraw have always been the best at sneaking away silently and hiding from threats. The Ottzelloan Kraw don't generally have equipment that is their own. They mostly use black market equipment, or modified version of Kraw Empire weapons with UNO and black market aspects. Some use weapons that they've crafted out of scavenged parts.
This wiki. This wiki All wikis. Sign In Don't have an account? Start a Wiki. What do you want? Unified Nation of Ottzello. The Kraw Galaxy - KrawFed. Categories :. Cancel Save. RDF feed. Classified by. Universal Conquest Wiki. FandomShop Newsletter GalaxyQuest. Now reformed as the Union Republic of Ottzello. Bold indicates major members, Italics indicates UNO's version of other races.
Military associates. Tralkikianoe major race. Note that aside from 'Main military lineup', most pages are on things which are unused. Ground military lineup. Da Loron Warz. Kralgon AI Weapons. Ottzelloan Grox. Vyronicia Fleet. Must-see pages. C9US Developments.
Userpage tools. Hidden categories Stubs Articles with incomplete sections. Warning: This wiki contains spoilers. Gender Male. Three Houses Heroes. Yet we have the strength to scale the walls between us To reach out our hands in friendship so we can open our true hearts to one another! That's how we win! Recruitment: Prologue , automatically from turn 1. Inventory Abilities Iron Bow Vulnerary. Curved Shot. Skill Levels. Recruitment: Cindered Shadows Chapter 1 , automatically from the start.
Alliance Pegasus Co. Lv 3 Assembly. Stats Max HP Inventory Abilities Training Bow Vulnerary. Leicester Lineage. Inventory Abilities Longbow Evasion Ring. Seiros Mercenaries Lv 3 Onslaught. Fallen Star. Immortal Corps Lv 5 Ashes and Dust.
Immortal Corps Lv 4 Ashes and Dust. Budding Talent:. Cutting Gale. Skills Cunning Bow -- Night Sky. Skills Wind Parthia -- New Moon. Claude: Look at that, a real-life princess! I'll have to be careful not to scar that little face of yours. Edelgard: Careful, Claude. I'll win no matter what, but you're only making things harder for yourself. Claude: Losing hasn't even crossed your mind, has it?
Ooh, this'll be a bit of shock, then. Edelgard: To shock was your intention to begin with, was it not? Claude: Psst, Your Princeliness. You've got a thing for Edelgard, right? Come on, fess up. You'll feel better. Dimitri: Claude, please. This is no time for idle banter.
Your defenses are wide open. Claude: That didn't get to him, huh? What a shame. I'll find a better way to ruffle him up next time. Claude: Coming up with brilliant schemes, I can handle. No problem. But I'm not much for fighting. Go easy on me! Claude: You know that was a joke, right?
Jeez, not so much as a smile Kostas: Spoiled little noble! Just die like a good little rich kid! Claude: Being noble has nothing to do with who you are as a person or how hard your life is. Your logic is illogical! This is a great chance for me to find out if the Sword of the Creator really is all that it's cracked up to be. On that note, you'd better not surrender too quickly!
Claude: Hey, Princess! Heads up! There's a rat right by your Imperial feet Edelgard: BAH! I-- Huh. How dare you make a fool of me. You will not rile me with such childish tactics. Claude: Ah, so the sheer terror in your eyes was My mistake.
Anyway, it was only a joke. Edelgard: You really hope to unsettle me with childish jokes? It won't work. You must stand and fight! Claude: Hey, Your Royalness! If you promise to let me have the prize, I'll let you take the honor of victory. Do we have a deal? Dimitri: Enough of your foolishness! I— Wait a moment. You are trying to anger me, is that it?
Claude: Saw right through me, did you? Well, if there's no deal, I'll just have to win this thing fair and square! Dimitri: I will happily face you, here and now. Do not hold back, Claude! Claude: So, you're the fabled Flame Emperor? Go ahead and enlighten me. What are you planning to do with the Crest Stones?
What did you use Flayn 's blood for? Who's Kronya? Who's Solon? Flame Emperor: Silence. There is no need for you to know. Claude: Is it that mask that's to blame for your curtness? If so, maybe I should rip it off and ask again.
Claude: Here she is—Her Majesty—looking pleased as a dog with a stick. What exactly happened to make you this way? Edelgard: I'm simply seeing through a promise I made to myself a long time ago. Claude: Isn't this much force excessive? Thanks to you, my own long-held ambitions are nearly destroyed. Edelgard: If you don't want them to be destroyed completely, I suggest you turn tail and flee. You should have chosen me instead of Edelgard.
No point in whining about it now, I suppose. Sorry, but I'll be taking the win today. Claude: We haven't seen each other since Garreg Mach. You've grown lovelier than ever, Edelgard. Edelgard: You're not so unfortunate yourself. And as usual, you're here at a most inopportune moment. Claude: Well, I'm sure we have much to talk about But how about we settle things first? Edelgard: No objections here.
Prepare yourself, Claude. Hey, how long's it been? Five years? Who'd have thought you'd end up an Imperial general Acheron: The declining Alliance will be finished if I kill you. The Empire will herald the new age! Claude: Only if you manage to kill me. What's that to the north? Looks like the home of another opportunistic noble is burning Acheron: That's Claude: That's the declining Alliance at work, right there. Seems like you were facing the wrong way, Weathervane!
Claude: Aren't you gonna stand aside, Lorenz? Unless we win, the Alliance can't survive. Lorenz: Even if that's so, to allow you past without a fight would be pure cowardice, I'm afraid. Claude: You are one stubborn guy. So, you're actually alive, Teach! It's a shame you aren't on our side. Anyway, isn't the Empire your enemy?
Us fighting seems like a waste Claude: Calm down, Dimitri! What does it achieve, us killing each other here? Dimitri: Move, Claude. I have no time to exchange words with you. Claude: It doesn't matter what I'm saying, does it? You aren't even listening. But I'm not gonna budge. And you have the aid of the professor. Frankly, I'm jealous.
Now's the chance for you and the professor to leave. Claude: I'm afraid I must decline. Even if we left, we'd just have to come right back. Claude: Hey, how long's it been? Death Knight: So, you wish to die. Claude: Heh. As antisocial and unhinged as ever, I see. Claude: It's over, lapdog. Your military rule is at its end. Hubert: For every step you take along that path, our thorns will cut into your heels. Claude: Ooh, that sounds painful.
I'll have to wear thicker soles for the march. Hubert: If your boots are too heavy, you won't be able to lift your feet. But enough prattle. Edelgard: Your ideals, I understand they're not so far removed from my own. Claude: Perhaps. Still, I've seen many things in my life. Don't worry. I'll finish the job for you. Thales: Ha. It is laughable that base animals such as you would bare fangs at the likes of us.
Claude: I may be a base animal, but I have strong allies. Do you think you can beat Teach and the Sword of the Creator? Thales: The Sword of the Creator The blade given to Nemesis. Who do you really think is superior? Claude: There's a big difference between the living and the dead.
The fate of the future lies in the hands of the living! Claude: Hey Can you speak? Claude: Just puppets controlled by Nemesis Well, they're the strongest puppets I've ever known. Claude: I did hear that some good-for-nothing inherited this territory. I guess that's you, then. Acheron: Who do you think you are?
I'm not a good-for-nothing! You are! Claude: If you were actually good for anything at all, I'd at least expect you to recognize who I am Claude: How could you commit such crimes in the name of Almyra? It's because of two-bit miscreants like you that Almyrans suffer so much hate!
Pirate Captain: Sh-shut up! Say what you will, we're the real navy of Almyra! The Wind Caller: I smell those detestable 10 Elites Who are you? Claude: I'm the grandson of the grandson of the grandson of the elite Riegan. Now tell me who you are! The Wind Caller: I am your family's enemy. If you carry the blood of the 10 Elites, you cannot be permitted to live. Claude: What do you mean by that? And what's that Crest on your forehead? The Wind Caller: No more talk. If you wish to survive, you must destroy me!
Claude: That looks just like Miklan 's Black Beast Could a Hero's Relic be at fault? Wandering Beast: Hero There is a word that takes me back. Claude: Takes you back? Are you Wandering Beast: After so long, I cannot speak of it. I hate to say it, but it seems we're at a stalemate. Looks like the Golden Deer won't be winning this round Claude: Enough! You've bested me. If I die here, the Alliance becomes part of the Empire.
As a very wise leader, and a natural diplomat and pacifist, Tuolog served not only as the voice of reason many times as an UNO leader, but as the most beloved president of URO with the highest approval ratings of any president to serve. As a young Ioketa, Tuolog was behind other Ioketa for an unknown reason.
The apsiring Tuolog couldn't match the talents of his peers at using essences, only managing to achieve a fraction of their power, and never really growing in potency. While his classmate was able to bend time and restore a fully grown animal back to an egg, Tuolog would only make it a little younger, or accidenlty make it older, to the point of its death. Tuolog simply could not master his powers. As Tuolog continued to try with his powers, the tribe was worried about him. Tuolog clearly had a lot of potential, as all the wisest Ioketa knew, but he was never able to unlock any of it to its full extent.
He was never able to concentrate his energy properly. Eventually the concern grew to frustration, and he was banished from his tribe, left to wander. What had been most embarassing was that the chief who had banished him, Kaltogo , was his father. Kaltogo had been forced by the people to banish him, and after betraying his son, he was sure his son had gone to his death. Growing up around other animals and learning to do as they did taught him to use energies himself.
After trying to use the energies the same way as he had before, he was suddenly understanding things a lot better when he taught himself. At one point, he was taken by the Vyro'Narza to their secret training, where he met The Mechanic. When he returned to his tribe, he brought new methods of teaching Ioketa to use essence, which were incredibly successful. Tuolog was appointed chief of the Ioketa for this, and often fought against Dalverat , his worst enemy at the time.
As a result of him, and the warring he brought, he sealed all dark energies of the world away in a single Dark Mask. When the Hostile Xenoform Threat invaded Ioket, Tuolog played a role in uniting the tribes together to hide from them, to reserve the planet's life. Due to this, and his past experience, he was appointed as Great Chief of the Ioketa, as the old Great Chief had been killed by HXTs while trying to protect the village.
When United Nations of Ottzello arrived, Tuolog asked them to make the spirit run free. By this he meant the planet. As a result, Tuolog joined UNO. He is currently UNO's wisest individual, and one of their leaders, as well as leader of the Ioketa. He became one of the Unified Nation of Ottzello 's most important individuals.
After Da Reckoning when the Unified Nation of Ottzello was beginning to piece itself together again, many of the Ottzelloans refused to return to UNO's system, as once they were outside, they saw it as a brutal dictatorship. Tuolog offered these Ottzelloans a chance to build a better nation, and thus led them during the Ottzello Revolution.
After a short war, UNO and the rebels came to a compromise. Tuolog founded, and served as the first president of, the Union Republic of Ottzello , with Leaders ruling during the interim. Like other Ioketa, Tuolog is short. He can sometimes be seen with a walking stick, but not often. He is also very old-looking, and is very meditative; he is nearly always seen meditating, and is much calmer than other UNO leaders. Tuolog is peaceful, calm and always willing to help. He is, however, very playful when the mood is bright.
Like other Ioketa, he has a love of nature, but does accept technological advancements and what they bring. He can sometimes come across as demanding, and talks in what others believe are metaphors in fact this is the way Ioketa think , but overall he knows better than most UNO leaders in some cases.
He is often a mentor to the others. Tuolog is an incredible Essence 'magician', being better than most 3d mortals at Chronoscopic , Psionic energy and Elemental energy , with the exception of some Ioketa military leaders and several Krassio , such as The Valader. It must also be noted that his entire race are all incredible essence users, and he has been a guru for many Ioketa and non-Ioketa. He is a great user of nature, with the ability to summon wildlife as an army, as well as even bend plants to his will.
With Chronoscopic, he can also bend time to how he wishes.
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It is extremely devastating against infantry and unarmored vehicles arranged in rows, since its precise attacks can strike units hiding behind anything short of non-full blocking, such as soldiers and light vehicles. The attack has a critical bonus against vehicles but a negative critical bonus against infantry.
Despite the negative critical bonus, it is still extremely effective against infantry since many infantry units the Demolisher will face do not have resistances against crushing attacks, and in fact some are vulnerable to such attacks. The second attack, the 10 Ton Drop , is a precise explosive attack which deals some splash damage to surrounding units.
Due to the explosive nature of the attack, it is quite devastating to unarmored or lightly armored vehicles, and is capable of dealing considerable damage to vehicle such as Heavy Tanks. Due to its much longer range, it is considerably more versatile than the Demolish attack since it is more effective behind the protection of tanks than the Demolish attack.
The third attack, Earthquake , is a large crushing area attack which deals guaranteed critical damage against defenses, such as Sandbags, unmanned turrets, Portable Walls and various defensive structures on player bases or against PvE enemies. However, it can only attack these units, and because of that, its potential damage is often unrealized. Overall, it is an excellent support unit. Its attacks are devastating, but caution must be taken due to its relatively low durability and long repair time.
Fortunately, all it costs to repair are Gold, Iron and Oil. Keep in mind that the armor will allow you to take a few hits, such as a stray rocket or artillery splash damage. However, do not count on it. Troops and vehicles are necessary for the player to partake in any kind of fighting at all.
While the player's level increases by making use of buildings to produce goods or by completing Missions , the army is there to help protect the player's Outpost. Units are created in the buildings below. There is no maximum limit to the number of units that can be owned, and they do not impact your population.
Each unit has its own requirements before they can be built, as well as an associated cost in resources in order to build one. When a unit is "killed" in battle, it will not be destroyed, but instead can be healed or repaired for a cost. The heal cost is lower than the cost to build the unit. Nanopod units do not require nanopods to heal, but are healed for resources. When units earn enough Skill Points SP , they may seek Promotion to gain rank, better stats, and abilities.
With higher rank, some units may conduct Weapon Research to gain additional attack modes or types. The damage type is used to show the type of attack a unit unleashes on the enemy. This information can be located within each unit's game profile. Damage type is not the same as immunity or Status Effects.
Units based on the game Team Fortress 2 , available starting September 18, When released, the TF2 promotion had an expiration date of December 31, , but it has since been extended for an unknown time. The Animal Trainer building will allow players to train 8 of the 10 available critters for their army. The other critter units, the Allied Mammoth Rider and the Allied Raider Skirmisher requires a Prestigious Academy and stars to train unlike the other critters which require Teeth to train and heal.
Note that the younger animals can be unlocked at level 1 as stated in the patch notes, but not the trainer itself. The Raider Training Camp will enable the training of Raider units for use. These are much more powerful than those encountered during quests or those in invading forces in the Outpost. The Infection Test Facility is a building introduced in 2.
Non-infected, non-nanopod units in the hospital can instead be " infected " at this building, turning into a semi-random infected unit. The Vehicle Factory is the production facility for vehicles, artillery and tanks. By the time it is available, infantry units will find themselves more and more challenged by new enemy units. The vehicles available to train early on lack armor, so are more prone to dying and costly repairs.
Artillery have the safety of being far from the front lines, although they are still vulnerable to the dreaded Dust Walker. Upon arriving to level 18, Vehicles and Tank types which have armor will become available for training. A unit's Armor's bane are Armor Piercing attacks, but these are not found in normal critter or raider invaders. Iron , Steel , and Oil are important resources to have stockpiles of, as missions in this range level may leave a few undesired patients in the Repair Bay.
Gears and Widgets are also important for ranking, training and even repairing some units, mostly higher-level ones. The building and trainable units are released as part of the 4. The Fish Hatchery is the production facility for Sealife units. It is also worth noting that, apart from the Junior Officer and Jedrek, the Frontier units are the only trainable units with distinguishable facial features. The Mercenary Vault is a Merit based building which allows the player to train silver wolves.
The stats of these player units appear to be the same as the enemy wolves. The Prestigious Academy is the production facility for prestigious units. The player can spend Stars to build units not available anywhere else. These units are a cut above all the others as they deliver more powerful attacks and have a greater variety of attacks. Since these units require Stars, they are only available to players who have reached and exceeded maximum level.
These units are produced from the Optics Facility. Only the Laser Trooper can be built without spending nanopods. Produced from the Plasma Weapons Factory , most of these units require Plasma to build and all of them require Plasma to heal. There are units that can be rewarded or dropped by defeating certain enemies or from completion of missions. The Boss Strike is a feature added in the 3. Players work to defeat difficult waves of enemies to gain points and win prizes, preferably with their Guild.
These units are the prizes given to the players who participated and earned the tier rewards. Up to the fourth boss strike, only airplanes were rewarded as units. Arena Challenge is a feature added in the 4. Players work to gain points and win prizes, often with their Guild. These units are the prizes given to the players who participated and ended up being in the top 50 Guilds.
This wiki. This wiki All wikis. Sign In Don't have an account? Start a Wiki. Categories :. Cancel Save. Universal Conquest Wiki. FandomShop Newsletter GalaxyQuest. Tamed Mammoth Matriarch. Allied Raider Cannoneer. Allied Raider Firebreather. Allied Raider Dustwalker. Allied Raider Boom Boom. Allied Raider Champion.